Get Ready to Think, Laugh, and Play with Think. Think.!
A project in London, Canada by Diane Haynes and Robert Dunn000days
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00hours
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Funding Unsuccessful
We’re a small Canadian business making literacy exciting and fun for all ages with a new, engaging tabletop game!
Backers: 15
Average Pledge Per Backer: $65 CAD
Funded: $978 CAD of $20,000 CAD
Dates: Apr 2nd -> May 17th (45 days)
Project By: Diane Haynes and Robert Dunn
Backers: 15
Average Pledge Per Backer: $65 CAD
Funded: $978 CAD of $20,000 CAD
Dates: Apr 2nd -> May 17th (45 days)
Project By: Diane Haynes and Robert Dunn
Tags:
+Suggest$978 CAD
current pledge level
Last Updated: May 17 @ 10:11 -0400 GMT
4%
of goal

(loading your very own snazzy kicktraq chart)

Latest News
Thank you for believing in Think. Think.!
May 16th - via: kickstarter.com
Hello, everyone, We truly appreciate your support. Thank you! Our campaign has come to an end. Because we're not fully funded, we won't be taking your money! However, if you're interested in getting Think. Think. for your next game night, you can... (Read More)
Expansion pack underway!
May 1st - via: kickstarter.com
We're almost done creating our expansion pack, which we'd love to print for the fall, along with our first-edition game. Share our link and spread the word to get us across the finish line! THANK YOU!! (Read More)
One step at a time!
April 19th - via: kickstarter.com
It’s exciting to see new cards coming together for our updated prototypes! Our game is growing and improving with every step! (Read More)
The schoolboard says, "Let's meet!"
April 15th - via: kickstarter.com
We're excited and encouraged by the conversations we're having with school board representatives. There's interest in getting our game in the classroom, and studies show it's beneficial to learning! (Read More)
An exciting next step -- Printer backing!
April 7th - via: kickstarter.com
One of the most unexpected highlights of our journey was the support of a local printer who stepped in to help refine and update the prototype for our game’s box and cards. Early testing revealed areas for improvement—our original cards were too... (Read More)
If you have additional news that doesn't appear here, shoot us a link!